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Dwarf In The Woods: First Look

Dwarf In The Woods: First Look

PLAY IT HERE

About a month or so ago I started a rather large and ambitious platformer project, so naturally I temporarily lost motivation and chose to work on something new and simpler!!!

And thus my new project Dwarf In The Woods was born. It’s another infinite runner, but this time around it’s all about COMBAT!!!!

2014-02-13 13_33_35-Dwarf In The Woods 2014-02-13 13_32_40-Dwarf In The Woods 2014-02-13 13_31_53-Dwarf In The Woods

Gameplay

I’ve worked on it for about 3 days so far and I have the basic gameplay finished along with some pretty cool “flair”. You can do two things, attack and jump. Slice up enemies while avoiding an untimely death. There are two monster types, a goblin and a spiderbat which you can kill with your axe. Additionally you can kill goblins by jumping on their heads!!!

Art

The environmental art that you see was clearly not drawn by me. It was part of an art pack I purchased recently from the unity asset store.

The Dwarf and the monsters however were all me!!! I sketched them out and then drew them up in Inkscape and exported them to Unity, I also did all of the animations 😀

 

What’s Next

I may add somemore depth to the gameplay (i.e. powerups, increasing difficulty, maaaaaaybe other monsters) but this depends on the feedback I get and what I feel like tackling.

the main work left to do is all the stuff I hate. This includes but is not limited to…

  • Sound Effects/Music
  • Menus and General UI
  • High Score
  • Integration of various services (i.e. Ads, online leaderboards, etc.)
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Posted by on February 13, 2014 in Developer Diary

 

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